GenAI Research Scientist - Game Development
Not sure if you're a good fit?
Upload your resume and TixelJobs AI will compare it against GenAI Research Scientist - Game Development at WOYMMM LIMITED. Get a match score, missing keywords, and improvement tips before you apply.
Free preview · Your resume stays private
About the Role
Minimum Qualifications
- PhD in Computer Science, Artificial Intelligence, Machine Learning, Computer Graphics, or a related field, or equivalent practical experience in applied research.
- Experience in one or more of the following areas: generative models, computer vision, machine learning, large language models, diffusion models, or multimodal AI.
- Strong programming skills in Python and experience building research prototypes.
- Track record of research contributions through publications, open-source projects, technical blogs, or conference submissions (e.g., NeurIPS, ICML, ICLR, CVPR, SIGGRAPH, etc.).
Preferred Qualifications
- 2+ years of hands-on coding experience in ML or AI-related projects.
- Experience leading or initiating research directions or independent projects.
- Experience with PyTorch, JAX, or similar deep learning frameworks.
- Practical experience training, fine-tuning, or deploying large-scale models (e.g., LLMs, diffusion models, multimodal systems).
- Strong quantitative analysis skills and experience working with gameplay data or user interaction data.
- Interest in game development, interactive systems, or procedural content generation.
About the Role
At WOYMMM, we are exploring how Generative AI can reshape the future of game creation. Our research focuses on integrating cutting-edge AI technologies into real-world game production pipelines, including asset generation, intelligent gameplay systems, and player-driven content creation.
As a Generative AI Research Scientist, you will:
- Prototype and evaluate novel generative systems for game content, including 2D/3D assets, characters, environments, and narrative systems.
- Design scalable model training pipelines tailored to interactive and real-time applications.
- Bridge the gap between research and production by deploying AI systems into live or in-development game projects.
- Collaborate closely with game designers, artists, and engineers to build AI tools that enhance creativity and production efficiency.
- Explore new architectures and methods for controllable and style-consistent generative models in games.
You will have the opportunity to publish research, open-source tools, or contribute technical insights to the broader AI and game development communities.
Responsibilities
- Design and implement generative AI systems tailored to game production workflows.
- Train, fine-tune, and evaluate large-scale ML models for asset creation, gameplay systems, or player interaction modeling.
- Conduct large-scale experiments to measure model quality, player impact, and production efficiency gains.
- Develop internal AI tools that assist artists, designers, and developers.
- Collaborate cross-functionally to ensure research outcomes translate into measurable product improvements.
- Contribute technical documentation, research publications, or knowledge-sharing initiatives.
How to Apply
Please send your CV and relevant research materials (e.g., publications, GitHub, portfolio, or project links) to: info@woymmm.com
Email subject format: GenAI Research Scientist Application – Your Name
Join us in shaping the future of AI-driven game development and help build the next generation of intelligent game systems at WOYMMM.
Job Types: Full-time, Permanent, Freelance
Pay: £50,000.00-£65,000.00 per year
Benefits:
- Flexitime
- Work from home
Work authorisation:
- United Kingdom (preferred)
Work Location: Hybrid remote in London
Ready to apply?
This job is active. Apply now to get in early.